A downloadable game

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"A pair of eyes glowing in the night. A sinister embrace. And the next morning you found yourself changed. Declared anathema by a fervent sect of Hunters, but empowered as well. You have chosen to use this cursed power for good, but for how long?"

The Dracula is a playbook for Masks: A New Generation written for #TheDracJam. Use vampiric power to protect people and fight along your allies, all while evading the sect of hunters sworn to destroy you. Embrace your inner teen goth and relish in powers that are also a curse!

Currently this product inclued:

  • A four page playbook with everything you need to play The Dracula
  • Notes on how to play The Dracula with The Joined, considerations for safety issues the playbook might bring up, and thoughts about the Hunted feature
  • Credits and Inspirations behind the playbook

Things to look forward to:

  • A version with traditional playbook formatting
  • GM Moves for use with The Dracula
  • Further notes on how to incorporate The Dracula into playsets from the Masks Unbound expansion

This playbook was written by Alice Kyra with art created by Danni Hart. Find Alice on twitter @magicalgirlkyra and find Danni on twitter @BattiDanni

This playbook is for use with Masks: A New Generation by Brendan Conway. You can purchase Masks: A New Generation from Magpie Games

Purchase

Buy Now$2.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $2 USD. You will get access to the following files:

The Dracula - Masks Playbook.pdf 1 MB

Community Copies - The Dracula

Support this game at or above a special price point to receive something exclusive.

Community Copies

For every purchase of The Dracula above the minimum price, an additional community copy will be added!

If you are unable to pay the minimum price for any reason, please claim one of these free copies provided by the community. 

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